5 years ago
QnA discrepancies
Apparently sandbox mode would be too expensive and they aren't sure how much it would be used so aren't willing to do it. No surveys done on that so how can you make a 'data driven' decision there. ...
"ZAP;c-2097140" wrote:"Kyno;c-2097115" wrote:"Tanzos;c-2097101" wrote:
The problem is, for CG it is. They stated clearly if it's not something they can do for free they will NOT do it.
can you please quote this for us.
------"Tanzos;c-2097101" wrote:
I hate the argument that if they create a sandbox mode there won't be enough player engagement to go around because it offers no rewards. If that's the case why are people asking for it? The whole point of collecting characters is to use these characters in the game. The problem is this game has become so top heavy that many characters honestly can't be used or there's limited places to try new combinations of characters and actually gain that knowledge of how it performed.
what you are saying here is the point, what they are saying is that they want to focus on creating content where toons can be used that will offer rewards, because that will have higher engagement. They do not want to take resources away from that development to make something that "will have" lower engagement. Please remember that the forums are only a % of the community.
The main issue I have is that the only playable content we’ve had in over a year is GAC, GeoTBs and 2 new levels of assault battles.
GAC is the best playable content that caters to the largest % of the player base, basically everyone can play.
LSgeoTB is barely playable to a very small % of the player base and not much fun to a lot of people that even qualify to play it.
DSgeoTB is playable and more fun to a larger % of the player base than LSgeoTB. This content caters best to mid to high level players, especially mid level players that are improving each month.
New Assault battle tiers: T1 is doable to a lot of mid/high level players. T2 is doable to a much smaller % of the players that can complete T1. I also don’t consider these tiers to be much fun, maybe I’m in the minority and a large % of players love these new tiers. The only thing I like about T1 is the rewards, period.
Other than that all we’ve gotten is several more characters, kyrotechs, gear 12+ gear to take us to G13 and relics.
This game has always been a collection (grind) game and a using your characters game. It seems the past year has swayed more in the favor of collecting and grinding rather than using your collection to actually play.