Forum Discussion
Kyees11
8 years agoNew Spectator
"RockLobster;917119" wrote:
I have definitely been on the receiving end of that as well. Finished first in my tank raid one week and received 3 salvage rewards: all of the salvage we receive in the daily challenges. So yes that is frustrating, but I'm assuming those pieces are going to be needed once the next level of gear opens up, and we'll be needing more of them than what we receive weekly in the daily challenges (much like the syringes from the agility challenge).
I am hoping that at least some of this excess gear will be put to use...I'm just afraid that when new gear levels open up it will still just recycle the same gear that was nearly impossible to pull the level before - just like CG has done time and again. Right now it seems nothing more than a plan to bottleneck as many characters as possible with the same gear needs, thus artificially extending the life of the game by needing to endlessly jump through hoop-after-hoop in hopes of striking it lucky and picking up 10 pieces of salvage that you need here and there....and then hoping to get lucky again 5-6 more times to unlock one gear slot :-P
Anyway - I truly don't mind the fact that it's tough to pull good gear - it does reward players for perseverance and provide a sense of accomplishment when you finally get a character to gear XI - I just want the 'free' gear - challenge gear - taken out of the rewards ;-)
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