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- ScoundrelRui2 years agoSeasoned AceLength between raids is 6 days
- thedrjojo2 years agoSeasoned Ace
"Zakracoon;d-267043" wrote:
I thought CG said that with the increase in ticket cost the length of the raids was going to be increased to 6 days?
180k to launch, 30k max you can earn a day, hence 6 days between launches - zakracoon2 years agoSeasoned TravelerThat’s not what they said tbh, they stated to combat burnout they were extending the duration of the raid as well as the cost. I can’t find the original statement but its on here somewhere
"Zakracoon;c-2449515" wrote:
That’s not what they said tbh, they stated to combat burnout they were extending the duration of the raid as well as the cost. I can’t find the original statement but its on here somewhere
Don't know if there is another one you might be talking about, but the one I remember was in the GLLO info post:
Link:
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/265214/galactic-legend-leia-organa-information#latest- Ooooh - I missed that. I thought they were extending the duration to six days as well. Well that's unfortunate. Not a huge issue I think, but I was definitely looking forward to having more time to get the raid done. oof.
- The bright side is if your guild doesn't earn max tickets every day it improves rewards slightly as you are effectively getting the equivalent of two back to back runs for one run. But essentially it's three days on, three+ days off now.
- KDC99-X2 years agoSeasoned AceYeah I was hoping they would actually extend the length of the raid itself, so we have more opportunities to make our runs across 6 days, but I had a feeling that it would just stay 3 days while the length between launches would increase.
- It may be simpler from a coding POV to change the ticket max and tickets required than to alter the length of the raid itself. This way they technically shouldn’t be altering the raid so fingers crossed there’s a marginally smaller chance they’ve introduced hideous bugs. ?
- KDC99-X2 years agoSeasoned AceI guess you didn't see the dev post about the 2S soft lock? :D
But yeah that's a good point from a coding perspective."Notthatguyfrombefore;c-2449551" wrote:
It may be simpler from a coding POV to change the ticket max and tickets required than to alter the length of the raid itself. This way they technically shouldn’t be altering the raid so fingers crossed there’s a marginally smaller chance they’ve introduced hideous bugs. ? "nfidel2k;c-2449548" wrote:
The bright side is if your guild doesn't earn max tickets every day it improves rewards slightly as you are effectively getting the equivalent of two back to back runs for one run. But essentially it's three days on, three+ days off now.
how does it improve rewards at all
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