8 years ago
Raid Ideas
So here are some ideas for some raids that should added into the game: Raid One: AT-AT Raid. Phase One: Starts off entering Hoth, with an AT-ST boss, two AT-ST's for support, and two Snowtroopers....
"EroomNahte;c-1149236" wrote:
I like these ideas. I think for the Death Star run, you first have to rescue Leia.
First Phase: Detention Chamber
Imperial Captain of some sort and a bunch of stormtroopers and officers
Second Phase: Fleeing the Death Star
Darth Vader (heroic could be Zeta) and a bunch of troopers again
Third Phase: Battle of Yavin
The death star would be the fleet commander and the raid boss
Death Star
Basic: Laser Turret
Deal physical damage to target and grant a random empire ally offense up (deal double damage to target locked enemies)
Special: Counter attack (cooldown 4)
All tie fighters attack a random enemy and then summon 5 tie fighters
Special: Super Laser (cooldown 6)
Instantly defeat an enemy (this ability starts on cooldown)
Fourth Phase: Trench Run
Boss is Vader's Tie Advanced X1
Two other tie fighters backing him up.
Tie Advanced raid unique:
I Can't Shake him: once Tie Advanced is hit ten times, Tie Advanced gains 100% turn meter and all enemies gain target lock until the start of tie advanced's next turn.
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I thought this made a bit more sense. Raid reward could be Luke Skywalker's X-Wing Starfighter and Bespin Luke Skywalker? Maybe the highest damage dealer for the ship part gets x-wing blueprints and the highest damage dealer in the normal mode gets bespin luke?