General Kenobi Territory Battle Omicron Concept
212th Attack Battalion Commander
Jedi and Clone allies have +30% Max Health and +70% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn.
While in Territory Battles and if all allies are Galactic Republic Jedi or Clone Troopers excluding Galactic Legends: Galactic Republic Jedi and Clone Trooper allies have +70% Max Health and Max Protection and +100 Defence per General Kenobi's Relic Amplifier level. Whenever a Galactic Republic Jedi or Clone Trooper ally attacks out of turn, they deal true damage equal to 50% of the target enemy's Max Health; this damage can't be resisted. Whenever a Galactic Republic Jedi or Clone Trooper ally uses a Special Ability, the cooldown of that ability is reduced by 1 for each active Galactic Republic Jedi or Clone Trooper ally.
Whenever a Galactic Republic Jedi or Clone Trooper ally reaches below 50% Health, they gain Damage Immunity for 3 turns. All allies are immune to percent Health damage effects, and whenever General Kenobi is critically hit, he gains +10% Max Health and Max Protection (stacking) and reflects 50% of the enemy's damage back at them. This damage can't defeat enemies.