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9 years ago
"BrazilianJoe;648084" wrote:
No. each player plays each phase consecutively regardless of the phase being beaten or not.
Total damage accumulated to call a stage "beaten" no longer has any bearing on collectively unlocking the next stage or locking the previous stage. It happens for each player. Player P1 once, unlocks the next phase, regardless of how much damage was dealt.
Yeah just read that part again after your answer much clearer now. Thanks for clarification, would be cool to see implemented though much more work from the current state.
First they should still tier the rewards as that shouldn't be that difficult to implement.
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