9 years ago
Rancor Tenacity after Topple
Did I miss somewhere that Rancor tenacity goes up like 2000% after topple? I swear at the start of the battle (Teebo L, Phasma, EE, FOO, Chief C), I can land, speed down, Teebo & FOO Turn Meter red...
Our guild currently runs T6s. I finally got Teebo up to 40% potency a few raids ago. I used him in phase 4, and he worked pretty good. Then the next raid I used him in phases 1 and 3 and he again did pretty good, getting a good number of TM removals and netting me my best ever scores for those phases.
Today I was attempting to use him (along with a gear 8 chewie) in phase 2, and I ran into an interesting issue. I got some turn meter reduction in before dropping the door, then dropped the door and did the usual assault, and then the door went back up. However, at this point I got absolutely no TM removal from either teebo or chewie. I thought "that was some pretty crap RNG", so retreated and I did it again. I ended up with the same results.
So now I thought that was odd that all my RNG luck was coming in before the door drop, so I changed my strategy. The next game I dropped the door right away, got through the door down part as quick as possible, and then tried to remove TM. Once again, I got absolutely zero TM removal from teebo and chewie. I retreated and did this about 10 times total. Every single time, I got zero TM removal. SO then I went back to my original strategy for a couple of attempts. Once again, TM removal before the door worked great (teebo was removing TM on probably 60-80% of his attempts), but after the door it was 0% success. I went back and forth like this a few more times, and got the exact same result.
In the end, I did about 15-20 matches, and TM removal was wildly succesful before the door dropped, but 0% successful after it went back up.
IMPORTANT - before anyone misunderstands me, I am well aware that TM removal does not work while the door is down. That's not what I am talking about. I am referring to after the door goes back up and the Rancor is no longer toppled.
So is anyone aware of any sort of bug related to this, or some game mechanic I might not be aware of? The pattern seemed way too predictable to be RNG. It only seemed to happen in phase 2. I let other guild members finish off that phase and tried the same in phase 3 and had no issues with TM removal after the door went back up. Alternatively, the issue could be related not to phase 2, but rather the lower 50% of the phase (since I played at the end of phase 2, and the beginning of phase 3).