Rayvis: Kit Concept
Lore: A Gen'Dai warrior, Rayvis was bested by Jedi Knight Dagan Gera and pledged a debt of loyalty to him. After Dagan betrayed the Jedi Order and was hidden by Santari Khri in a bacta tank on Koboh, Rayvis was captured by the Jedi. He was imprisoned for 200 years until Order 66, when the fall of the Jedi allowed his escape. He returned to Koboh and cobbled the various bandit factions into the Bedlam Raiders, whereupon he would search for Dagan's whereabouts, until Cal Kestis freed Dagan. Rayvis and Dagan were reunited, until Cal slew Rayvis in single combat.
And so begins my Jedi Survivor era! Rayvis would lead a faction of Bedlam Raiders, though plays relatively nicely with other Mercenaries, but his true strength will be unleashed through Dagan's leadership....
Owing to Rayvis's Gen'Dai heritage, he is very finicky to defeat with a lot of Health Steal, Defense and reduced damage taken, though most of these effects can be negated by Burning (an in-game simulation of burning regenerative tissue to stop it healing, like a hydra). His animations are taken from his final boss fight.
Tough Gen’Dai Tank who disrupts enemies, unites his Bedlam Raider allies, and is notoriously difficult to be killed.
Unit Name - Rayvis
Tags - Dark Side, Tank, Leader, Bedlam Raider, Mercenary, Scoundrel
Mastery - Armour, Health Steal, and Protection
Let This Be a Test (Basic) (Final text, Omega)
Deal Physical damage to target enemy. If they are debuffed, gain 1 stack of Renewing Tissue (max 9) until the end of the encounter. If they are buffed, deal damage again.
Renewing Tissue: 10% reduced damage taken per stack; lose 1 stack of Renewing Tissue and recover 5% Health when receiving damage
(Animation - Rayvis fires his blaster at the target, then steps forward and swipes at them with his mace)
Missile Barrage (Special 1, cooldown 4) (Final text, Omega)
Deal Physical damage to all enemies twice, dispel all buffs on them, and inflict Burning, Daze and Stagger for two turns. Then, the healthiest other Tank ally Taunts for 3 turns. Call all Bedlam Raider allies to assist. If Dagan Gera is an ally, this attack can’t be evaded and Rayvis gains Critical Hit Immunity and Defense Up for 3 turns.
(Animation - Rayvis fires a barrage of missiles from his shoulders into the enemy team)
Warrior’s Death (Special 2, cooldown 5) (Final text, Zeta)
Inflict Healing Immunity for 2 turns on target enemy, which can’t be evaded or resisted. Then, deal Physical damage to them, dealing an additional instance of true damage for each stack of Renewing Tissue, and consume all stacks of Renewing Tissue.
Mercenary allies gain Speed Up for 2 turns, and Bedlam Raider and Dagan Gera allies gain Offense Up for 4 turns. This ability starts on cooldown.
(Animation - Rayvis transforms his mace into its flail form, then swings it around his head quickly and slams down on the target enemy)
Leader Of The Bedlam Raiders (Leader) (Final text, Zeta)
Bedlam Raider allies have +50% Max Health, +30% Tenacity and +20 Speed. Whenever a Bedlam Raider ally attacks out of turn, they have a 50% chance to call another random ally to assist. Mercenary and Scoundrel allies gain 5% turn meter whenever they gain a status effect, doubled for Bedlam Raider allies.
If all allies are Bedlam Raiders at the start of battle:
- allies are immune to Stun and turn meter reduction
- Rayvis gains 80% Defense and Tenacity
- other Bedlam Raider allies have +10% Defense and Armour Penetration per stack of Renewing Tissue on Rayvis
It’ll Grow Back (Unique) (Final text, Zeta)
Rayvis gains 100% Health Steal and takes 30% reduced damage from Jedi and Light Side Unaligned Force User attacks. This Health Steal increases by an additional 50% (stacking) while he is below the following Health thresholds: 100%, 75%, 50%, 25%.
The first time Rayvis falls below each of these thresholds, he gains a stack of Gen’Dai Resilience until the end of the encounter, which can’t be copied, dispelled or prevented, and recovers 10% Health per stack of Renewing Tissue on him. Rayvis has - 200% Health Steal while he is inflicted with Burning.
If all allies are Bedlam Raiders or Dagan Gera, Rayvis loses all Protection and gains that much Max Health, and takes reduced damage from Percent Health damage effects.
Gen’Dai Resilience: +40% Defense per stack (max 4); when at max stacks, Rayvis takes 30% reduced damage until the end of the encounter
Soldier of Fortune (Unique) (Final text, Omega)
At the start of battle, Rayvis gains 1 stack of Soldier of Fortune for each Bedlam Raider ally until the end of battle.
Whenever Rayvis loses a stack of Renewing Tissue or inflicts a debuff, he gains 2 stacks of Soldier of Fortune.
Whenever Rayvis gains a stack of Renewing Tissue, he loses 3 stacks of Soldier of Fortune.
At the start of their turn, all Mercenary allies gain +5% Critical Avoidance (stacking) for each stack of Soldier of Fortune they have until the start of their next turn.