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c0yrfj7totbw
New Novice
6 hours ago

Red Five Conquest Character Idea

Been thinking about all the extra Rebels like Biggs and Wedge, that aren’t being used in any real teams. So I thought I would make a Mock Up Kit for a new Red Squadron Team/Rebel Fighter Team, to use some of the leftover Rebels that no teams want. He would be a Conquest Character.. Please leave feedback. 
I know it is long tho..
Maybe the Devs might read this and get an idea, (you are more than free to use this if you want.. just wait until I’m at 4 mil and can do Conquest (Hard), I’m only at 3 million GP rn.. thanks again to whoever actually reads this! Shout out to Ahnaldt101! Long live the Empire!
NAME: Luke Skywalker (Red Five)

CATEGORIES:

Light Side, Attacker, Rebel, Rebel Fighter

BASIC: Well-Timed Shot

Deal Physical Damage to Target Enemy, and Remove 10% Turn meter. If it is Luke’s turn, inflict Daze for two turns, and remove an additional 15% turn meter.

SPECIAL 1:  “Use the Force Luke”


CD: 3

Deal Physical Damage to target enemy and Inflict Armor Shred, which can’t be copied, dispelled, resisted, or evaded until the end of the Battle. Dispel all Debuffs on target Rebel Fighter ally, and call them to assist, dealing 100% more damage.

Omicron: Grand Arena

If target ally is Biggs or Wedge, grant them an additional 100% Offense for one turn and Grant them a bonus turn. Damage during this turn can’t be evaded or resisted. Biggs and Wedge can ignore taunt effects during this bonus turn. If an enemy is killed during this bonus turn all Rebel Fighter allies gain 50% Max Health and Protection until the end of the Encounter. This effect persists through defeat.

SPECIAL 2: One in a Million


CD: 10

Deal Massive Damage to all Enemies, and dispel all buffs which can’t be resisted or evaded. Grant all Rebel Fighter allies 50% turn meter.

Inflict Expose and Ability Block on all Enemies for two turns, if enemy is Empire, these cannot be prevented, and increase their cooldowns by one.

This ability starts on a Cooldown.

Omicron: Grand Arena
While in Grand Arenas: The first time this ability is used, Grant all Rebel allies “Medal of Yavin” for the Rest of the Battle.

GAC 5v5:
While in 5v5: If all allies are Rebel Fighters at the start of the Battle, Grant all allies an additional 10% Offense, Defense, Potency and Tenacity; stacking per Relic Amplifier, for the rest of the Battle. Doubled for Biggs and Wedge.

GAC 3v3:


While in 3v3: If Biggs and Wedge are allies at the start of the Battle, Heal all allies to 100% Health and Protection, Reduce their Cooldowns and Grant them an additional 50% Turn Meter.

UNIQUE 1:  Red Squadron


If their are no allied Galactic Legends and all allies are Rebels, and if Biggs and Wedge are allies, and Wedge is in the Leader Slot and not in the Ally spot, all allies gain the Granted Ability, “A New Hope”. all allies start with 10% Turn Meter; per each Relic Amplifier on Luke Skywalker (Max 100%).
Every time Biggs or Wedge attack out of turn, reduce the Cooldown of “One in a Million” by one turn (once per turn).

“A New Hope”

CD: 6

Call all allies to assist, and inflict stun on target enemy for one turn, which cannot be copied, dispelled or resisted. This ability cannot be Evaded, or Resisted. This ability has a shared cooldown.

Omicron: Grand Arena

While in Grand Arenas: If their are no allied Galactic Legends and all allies are Rebels, and if Biggs and Wedge are allies, and Wedge is in the Leader Slot and not in the Ally spot, all Rebel Fighter allies start the Battle with Tenacity Up, Crit Damage Up, and Crit Chance Up for two turns.

GAC 5v5:


While in 5v5: If Wedge is in the Leader slot and not in the ally slot, all Rebel allies gain 25% Max Health and Protection at the start of the Battle.

Every time a Rebel Fighter ally assists, all allies gain 1% Offense and Defense, 2% once ally has “Medal of Yavin”(stacking, Max 100%) until the end of the Battle.

GAC 3v3:


While in 3v3: If Wedge and Biggs are allies and Wedge is in the Leader slot and not the ally slot, all allies gain 50% Max Health and Protection.

At the start of the Battle, Biggs gains Taunt for 2 turns, which cannot be Copied or Dispelled. Whenever Biggs assists he gains Taunt for two turns. When Biggs Dies, grant all allies 50% of his Max Health, and Protection, Offense, Defense, Potency and Tenacity.

If Biggs has “Medal of Yavin” when he dies, inflict all Empire enemies with Buff Immunity for One Turn, which can’t be dispelled, evaded, or resisted. These effects persist through defeat.

UNIQUE 2: Hero’s Medallion


Luke Skywalker (Red Five) gains +25% Speed, Offense, Defense, Max Health and Protection if Wedge is an ally, and another 25% if Biggs is an ally.

When an ally has “Medal of Yavin” they are immune to Daze and Fear. Whenever Luke takes a turn and he has “Medal of Yavin” Biggs and Wedge will assist.


If Wedge and Biggs are allies and Wedge is in the leader slot and not in the ally slot, Luke and Wedge cannot be defeated until Biggs is dead.

“Medal of Yavin”: +50% of Luke’s Speed, Offense, Defense Critical Damage and Critical Chance

1 Reply

  • I’ve thought about it and the 2nd Special’s CD should probably be increased a little as 10 turns may not be long enough. Idk maybe not.

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