"Deadp00lTV;c-1862917" wrote:
Ehm no. Most matches are done in like 1-2min, the Bistan, Biggs mirrors even faster.
RNGesus must love you
No kidding, even if I get my ships up to the same numbers, it seems some days the AI just says, "naw, you ain't winnin today!" and I get almost no assists from the Falcon. But at the same time, the AI gets 2, 3, 4, 5 assists from rebel ships again and again. Usually if my Falcon survives the first volley, I can win.
The problem with fleet arena right now is CG relies on "RNG" to make it 'exciting' but it is anything but. I can beat someone 10 times in a row, then one day RNG just decides I'm going to lose 1, 2, 3, 4 times in a row no matter how perfect I play. I'd rather there be skill than this excessive reliance on RNG during matches. At the same time, I feel like far too often the AI gives itself better rolls. Even if I can recover from that because it is dumb, it still seems to have more advantage with buffs, bonuses, assists, crits, and the like than I get. (i.e., an AI ship dodging/deflecting 3, 4, 5 times in a row).
Going back to 5v5 fleet arena would be a good start. The RNG has less impact in 5v5 than 3v3, by a long shot. But, like I said before, CG has pretty much ignored fleet / ships since 2.0 came out last year and there's no sign they are going to change that any time soon.