Forum Discussion
6 years ago
For those of you who apparently have not played this game for 3 years, here is the game cycle:
1. Meta Defining Character Released as Legendary or unlocked as Raid Reward.
2. Within the month Top 20-30 teams in an arena shard obtain said character. Teams containing character make up ~20-40% of meta.
3. One month later soft Counter character one is released allowing previous meta to still compete.
4. Two-Three months later Meta defining character comes around for 2nd time or more guilds complete heroic. Teams containing character make up (70-90%) of meta.
5. People get bored.
7. Another month later another Soft counter character released. Some people use this character in arena out of boredom. Meta defining character presence dips to ~75% of meta.
8. Another month later, a New Meta defining character released or unlocked.
Rinse. Wash. Repeat.
1. Meta Defining Character Released as Legendary or unlocked as Raid Reward.
2. Within the month Top 20-30 teams in an arena shard obtain said character. Teams containing character make up ~20-40% of meta.
3. One month later soft Counter character one is released allowing previous meta to still compete.
4. Two-Three months later Meta defining character comes around for 2nd time or more guilds complete heroic. Teams containing character make up (70-90%) of meta.
5. People get bored.
7. Another month later another Soft counter character released. Some people use this character in arena out of boredom. Meta defining character presence dips to ~75% of meta.
8. Another month later, a New Meta defining character released or unlocked.
Rinse. Wash. Repeat.
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