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Ichiraikou
5 years agoNew Spectator
"Zombie961;c-2044915" wrote:
Light side healers is far to restricting to be useful, even as you said it requires those three, Barriss (who is fair enough she doesn't really have a set team she's a part of) and Visas who other than being a healer has no synergies, or breaking up a Revan team with Jolee. It'd be far better to have some of the abilities (JKG's AOE and Luminara's heal primarily) just be "galactic republic/galactic republic Jedi" allies or at the minimum bump it to healers and support, preferably a mix of both
Thank for the feedback. I really appreciate this, but I can't do that.
The point of this rework idea is to give Jedi Consular, Jedi Knight Guardian, Visas Marr and Luminara Unduli a team. I wanted these characters to be more useful. So if I extend the synergies to Galactic Republic Jedi and/or Support, I allow characters such as Ki-Adi-Mundi, Grand Master Yoda or Grand Admiral Thrawn into this team. That means that Visas Marr and Jedi Consular will probably be the first to be benched, once again making them useless (or at least much less viable) and completely negating the point of the rework idea.
I was considering just Healer instead of light side, but 1) that didn't seem to fit the characters and 2) there are only 3 dark side healers, Old Daka, Taila and Tusken Shaman. None of which seem useful in this team.
While I think Visas is already a pretty good character and doesn't need much more, I agree that she does lack some synergy. So I added an idea for her in this. More specifically I added something to her unique to benefit Light Side Healer allies. Also made some slight improvements here or there (like Jedi Knight Guardian's unique).
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