Forum Discussion
5 years ago
"VelvetDiamond_R6;c-2183636" wrote:
Yeah im not sure i agree with that either.
But having a f2p counter is fine and all, i think there should be at least 1 if not 2 per every GL but having 5, 6 or 7 counters if not more in the coming days for SEE is just absolutely absurd.
For a Galactic Legend, he definitely needs to be viable on both offense and defense. So far nearly all the counter teams can wipe him out in under 60seconds. Where as Luke, Rey and Kylo you have to work for it. SEE is by far the worst GL right now.
An considering we all had to farm horrible characters that need reworks like Royal Guard and Krennic, that basically have no value in the game right now at all, just to get a horrible GL in return, is just very off putting.
People are definitely going to avoid him an go after Luke, Rey or Kylo instead unless he has a lot more survivability, if not for himself but for his team. His leadership doesnt do basically anything for for whoever you run him with.
But anyway, 1 or 2 F2P counters im fine with, but the amount that are popping up right now is just a big no for what is suppose to be a GL.
There are only so many slightly lower grade toons to make counters out of. So having 1 or 2 for each is very unlikely if you want them to be unique to each one, and still have the GLs on "another level".
But I'm not here for people to agree with me, nor do I know what the future plans are.
I just see it as reasonable that certain GLs are possibly intended to be more geared for offense than defense.
I would also add that its early and that I would bet that a few of those counters can be modded or team comp that can change those results.
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