Forum Discussion
7 years ago
Amusing.
Collusion in arenas exist because most players are pragmatic and have determined that it is the best means to co-exist with your otherwise rivals. The fact that payouts occur anytime between 5PM and 7PM for most players is ridiculous and most people have serious commitments during those times.
If not for shard chats, SWGOH life would be a lot more stressful. Imagine worrying about getting sniped while you're participating in work meetings, driving home, playing a game of sport or having dinner with your family. So much easier knowing you can land a high spot in character and fleet arena and know your shardmates aren't going to take your spot.
I'm in shard chats with 30+ players in both arenas and its quite cordial - aside from the odd little drama. Outliers who take on the group have their rough edges ground down soon enough.
SWGOH is won through diplomacy, alliances and pragmatism. Shard chats are a means to make those concepts a reality.
There is no rule suggesting you cannot be social with the people you're grouped with in a mobile game.
The only way to reduce the effectiveness of such chats is to reorganise arena shards on a regular basis - like every several weeks. That's a logistical nightmare because you have players competing for payouts at each hour of the day and it would mess up somebody's payout. It would also need to randomise your ranking. Imagine dropping from 1 to 1073 or something. It couldn't be made to work.
Another idea is to change the payout system so that your payout aligns with the highest tank you're able to achieve in any 24 hours period. The current system of forcing you to accept payout in such a fine window is silly and is what drives chats and alliances.
Collusion in arenas exist because most players are pragmatic and have determined that it is the best means to co-exist with your otherwise rivals. The fact that payouts occur anytime between 5PM and 7PM for most players is ridiculous and most people have serious commitments during those times.
If not for shard chats, SWGOH life would be a lot more stressful. Imagine worrying about getting sniped while you're participating in work meetings, driving home, playing a game of sport or having dinner with your family. So much easier knowing you can land a high spot in character and fleet arena and know your shardmates aren't going to take your spot.
I'm in shard chats with 30+ players in both arenas and its quite cordial - aside from the odd little drama. Outliers who take on the group have their rough edges ground down soon enough.
SWGOH is won through diplomacy, alliances and pragmatism. Shard chats are a means to make those concepts a reality.
There is no rule suggesting you cannot be social with the people you're grouped with in a mobile game.
The only way to reduce the effectiveness of such chats is to reorganise arena shards on a regular basis - like every several weeks. That's a logistical nightmare because you have players competing for payouts at each hour of the day and it would mess up somebody's payout. It would also need to randomise your ranking. Imagine dropping from 1 to 1073 or something. It couldn't be made to work.
Another idea is to change the payout system so that your payout aligns with the highest tank you're able to achieve in any 24 hours period. The current system of forcing you to accept payout in such a fine window is silly and is what drives chats and alliances.
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