5 years ago
Shard Economy Changes [MEGA]
"CG_SBCrumb;d-237876" wrote: Hi Holotable Heroes, Our 5th Anniversary is fast approaching and we have some exciting news for this month! Starting with the 5th year celebration, we will be increas...
"GR1303;c-2190231" wrote:
Also would appear to reduce the shard shop value of raid shards (Han, GK, Traya) by half.
"TargetEadu;c-2190223" wrote:"EgoSlayer;c-2190222" wrote:"Kyno;c-2190205" wrote:"Voygliz;c-2190195" wrote:
That's simply not true.
In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.
If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
Simple maths.
please go back and read it again.
it works out to equal, for any shards, the only down side is bronzium at this point.
No, maybe you should read it again. Bronzium *and any new character's in their first year of release* will be half value. So any extra farming or awards on those characters will always be half value as well. Not just bronzium, and even if/when bronzium is fixed, first year characters are *always* half value. So it's a never net neutral on the shard shop - it's always less value after this change. Although not largely less if the bronzium issue is fixed, it's still always less over all.
Accelerated-Farm Characters keep their conversion the same (1 Shard > 15 SSC).
Original Rate characters have their conversion doubled (1 Shard > 30 SSC).