6 years ago
Shard Economy Changes [MEGA]
"CG_SBCrumb;d-237876" wrote: Hi Holotable Heroes, Our 5th Anniversary is fast approaching and we have some exciting news for this month! Starting with the 5th year celebration, we will be increas...
"Starslayer;c-2190483" wrote:"Ultra;c-2190478" wrote:"Starslayer;c-2190477" wrote:
Double shards will ease the gear crunch for those farming the appropriate characters. Twice the shards means you'll be able to farm normal nodes instead of hard nodes twice as fast, getting twice as much gear in the process.
Uhhhh not really no, your gear inflow doesn't double even if the time to farm gear is quicker (which is also misleading)
it only applies to accelerated characters, once you are done with accelerated ones, you have to work on original characters which is acquired at the current pace
I wasn't clear. Agree it's only for accelerated characters though (i called them 'appropriate characters', it was misleading).
Let's say you need 1000 sims so 20,000 energy to farm a character. Now you can do this with only 500 sims so10,000 energy. So you can use those unused 10,000 energy on normal nodes instead, for 1000 sims instead of 500.
So with the same amount of energy dedicated to farm a character:
- Before: 1000 battles (all hard)
- Now: 1500 battles (500 hard+1000 normal), so about 100 gear parts considering 20% drop rate