Hey everyone. I'm happy for the new update that will increase the rates at which we can get legacy characters. This won't affect me too much other than farming a few dozen characters that aren't as valuable these days. But this will help new players a lot by cutting farming times in half. I applaud this decision by CG because it might help new players come into the game and gear up faster.
One thing that makes me a bit concerned about the update is the bronzium pack value decrease. Myself and many other players have opened bronzium packs to get excess shards to spend in the shard shop for gear. This was by far my biggest income of shard shop currency and without any changes, it will become half as valuable. This will decrease the amount of gear that I can acquire through he shard shop overall, and it will affect everyone else that has the patience to open bronzium packs through whatever method you employ.
A content creator has made a nice video to explain how this will affect you, as well as his suggestions to fix it, made by Bulldog and you can watch that here:
https://www.youtube.com/watch?v=EVPpT3Fqb8o
While that is disheartening, I think that there are a few solutions that could make this problem an easy fix for CG. I understand how difficult it must be for CG to affect the drop rates for 33+ characters in the old code of the Bronzium packs. Therefore the solutions I will present are ideas that can help fix this economy impact easily. I'll list them in terms of ease of access below. Some of these ideas are from Bulldog's video, so make sure to watch his video!
1st option, easiest option: Half the cost of bronzium packs from 250 ally tokens to 125 ally tokens.
This option will essentially double the amount of bronzium packs you will be able to open with the farming you use. This will make up for the fact that the character shards aren't doubled. I feel this would be the easiest option to employ because you should be changing one value in the bronzium pack code. This should be a quick and easy fix.
2nd option, mid-easy option: Double the amount of ally tokens we obtain from our farming methods.
This is similar to the first option, but if it's so difficult to change the value of the pack because of the code, you could change the amount of ally tokens we get from farming nodes, GW, daily objectives, etc. and in doing so you would also be able to open twice as many packs. One potential issue is that you probably would want to double the cost of the items you put into the weekly shipments to make up for this change.
3rd option, most-difficult option: Completely revamp how the ally tokens will be used to purchase gear, possibly opening up an "ally shipments"
This one would require a lot more time and effort to set up than the options above. Essentially this suggestion would be to make a more affordable ally token shipment tab that could be used to buy gear at an equivalent price of opening hundreds to thousands of bronzium packs and converting the excess shards to shard shop currency. This would require a lot of effort, and I worry about the price value of these pieces of gear. The prices of the gear available in the weekly shipments for ally currency is drastically more expensive than purchasing the gear with shard shop currency acquired via bronzium packs. That being said, this would be an easier option for most players to use the ally tokens, and would make a lot of people happy since they don't have the patience to open bronzium packs.
Anyways, I'm posting this here so that hopefully other people can present their ideas on how to fix this problem, as well as hopefully draw attention to CG on how to fix the problem.