5 years ago
Shard Economy Changes [MEGA]
"CG_SBCrumb;d-237876" wrote: Hi Holotable Heroes, Our 5th Anniversary is fast approaching and we have some exciting news for this month! Starting with the 5th year celebration, we will be increas...
"scuba;c-2191024" wrote:"DarkHelmet1138;c-2191005" wrote:"scuba;c-2190990" wrote:"Mace_Windu;c-2190957" wrote:
There was an idea... why don't they half the amount of shard shop currency you get from accelerated characters and leave everything else to do with the shard shop alone? this would fix the bronzium ''problem'' while leaving everything else exactly how it is and how it's going to be.
The idea, which I give them credit for, is to keep the shard shop neutral.
With the current plan accelerated characters are obtained at double the rate every where except Bronzium
If you half the shard shop currency from accelerated characters and leave shard shop prices the same you are still Bronzium characters are still going to have the same issue because the aquistion rate is not changing
The problem is they can't (for some technical reason) change the bronzium rate
They could add some of the characters shards for bronizum characters to other events as a temp fix. Like throw 50 boba shards in a GC one week. Or what ever number required to even it out.
That would be better than adjusting ally points.
Except players do different things with allypoints
Some open lots of packs some (like me) barely open the free ones.
Everything I got from this change with what they are trying to achieve is to accelerate the shard farm for these older characters and keep everything else the neutral.
To do this the Shard Shop Currency for bronzium also needs to be adjusted in some way, so that a player gets ~ the same as what they where getting before the change based on what they are doing.
IMO the best way, if they can't change the number of shards dropped from bronzium is to, as ultra suggested, cut the cost in half until they can get around the "technical" issue.
for those that spend allypoints on bronzium this should keep it neutral, which is what it seems like they are trying to achieve.
It doesn't change how much people have to buy from the weekly shipment as the acquition of allypoints doesn't change.
and it will be an easy change to revert if/when they figure it out, which I do believe they will figure it out, I just don't have confidence it will be anytime soon (TM)
Giving extra shards in events sounds good and all however it would be more rewarding to a player like me who doesn't spend allypoints in bronzium and neutral or still on the negative side for a player that does spend allypoints