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_1EgoSlayer
7 years agoNew Veteran
"NicWester;c-1559939" wrote:"8Tequila3;c-1559932" wrote:
The new system sucks. Much more RNG now. It isn't really funny to play.
Just sayin'
Everyone is saying "Much more RNG now" but not actually explaining what that means or giving any examples. It's at risk of becoming a meaningless excuse.
The folks who HAVE given examples cite TFP, which actually had its dodge reduced, which makes it LESS random compared to ships 1.0.
Wrong, you have that exactly backwards.
The lower the odds of an positive event occurring the *more* dependent winning becomes on RNG . If in an equal match, and 1 ITF dodges and the other doesn't that's a permanent 25% TM gain (when maxed) advantage that owners capital ship has for the entire match - and that's game probably deciding.
The same holds true for target locks, critical hits, etc. The more of the positive effects you gain over your opponent, the more likely you are to win - and the lower the odds of those positive things occurring the more likely they are to be game deciding for the person who gets the most.
And having less ships further compounds the problem because now you have less chances to create those positive effects, making the effects that much more game changing.
Hence this new mode is even more dependent on RNG than before.
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