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happypfe's avatar
happypfe
Seasoned Newcomer
1 day ago

Ships Suggestion

Hello,

I don't usually write posts and haven't in many years but thought I would share an opinion about ships(I know very novel haha) from someone who has been playing since 2015 without breaks. I am not big hater and actually really appreciative to CG for maintaining this game for so many years, despite major and minor hiccups along the way. 

My issue: with ships is that it has a very definitive reliance on very niche off meta counters, and when those aren't taken, its simply a 50/50 dice roll often times that isn't very indicative of collection investment. The ceiling is fixed, not very time consuming to reach and VERY impactful on final performance. I'm tired of cleaning a board of characters and having one Negotiator dice roll on who goes first to make the battle unrecoverable, and my opponent who struggled through characters pull out a win because they won the dice roll. I completely understand the get gud mentality here and certainly understand I can do some fun stuff with Tie Bomber and move around certain ships to get wins against Leviathan with some of the non-GL ships, but it's not very consistent and very difficult to get things in the right place. This may be fun for a lot of people but that's not really my jam. I'm not a big min/maxer and prefer to just out-collection other players but that option isn't available with ships. We have to cheese or way to victory or we just lose if we don't. 

My pitch: is that there is a method to chip away at capital ships through attrition. I understand that's not how characters are and I'm perfectly fine with that because there are SO many options with characters that have hard counters. Any counter gaps the collection has can often be plugged with the right investment collection direction with characters, but the options with ships are VERY limited. Most of the time within the first 10 seconds, we'll know if we won a GAC or not with ships and honestly, that's just not very fun to me. It would be better that even if we lose a ship battle, we hit some HP to the capital ship somehow that we can use FO, Resistance, and endurance back to back while losing all three battles against a Leviathan but eventually whittle down the enemy capital ship to the point of defeat. 

Anyway, that's my pitch. Again I'm not much of a complainer but if there is one facet of the game that I simply have the most frustration from, it's DEFINITELY ships. 

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