So I got to thinking again about what is needed in game.
47 Fighters for 9 Cap Ships = 5.22 ships per Fleet
Lets see now this lays out by faction
Negotiator + 7
Ani-ETA, BTL-Ywing, Umbaran
Ahsoka-ETA, Rex-ARC, Sgt-ARC, Plo-JSF
Home One + 7
Han-MilFal, Biggs Xwing, Rebel Ywing
Wedge-Xwing, Cas-Uwing, Bist-Uwing, Phant-2
Executrix + 7
TIE-Adv-x1, TIE-Bomber, Imp-TIE
Emp Shuttle, Gauntlet, TIE-Reaper, TIE-Interceptor-Proto
Executor + 5
HoundsTooth, RazorCrest, XanaduBlood
Slave-1, IG-2000
Malevolence + 5
Hyena, Vulture, Sun-GSF
Spy-GSF, Soldr-GSF
Finalizer + 5
TIE-Silencer, Cmd Shuttle, TIE-Esch
FO TIE, FO SF TIE
Raddus + 4
Rey-MilFal, StarFort Poe X-Wing
Rest-Xwing
Endurance + 4
Consular-JSF, Lando-MilFal, Ghost
Ebon Hawk
Chimera + 3
SE-Fighter, SE-Bomber, Scimitar
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Lets face it, those last 2 fleets are a joke.
They can't even clear a bad attack that only killed a couple ships.
And there are rumors of a 10th cap ship ?!?!?!
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Instead how about we add a dozen+ new ships:
We can even make it some really easy to use ships that we either already have graphics for &/or are seen in major canon SW productions.
Empire:
Return of the Jedi - TIE-Interceptor (Crewless - Attacker)
Rebels - TIE-Advanced-v1 (Sister/Brother/Grand Inquisitor - Support)
Rebels - TIE-Defender (Crewless - Tank)
SOLO - TIE-Heavy (Crewless - Attacker)
Galactic Republic:
Phantom Menace - Naboo Fighter (Crewless - Attacker)
Clone Wars - V-Wing (Crewless - Attacker)
Clone Wars - Torrent V-19 (Crewless - Attacker)
Clone Wars - Z95 Headhunter (Crewless - Tank/Support)
Revenge Of The Sith - ARC-170 (ARC Trooper - Tank)
Clone Wars/BadBatch - Marauder (Tech, Hunter, & Wrecker - Tank/Support)
First Order (Sith):
Rise of the Skywalker - TIE-Dagger (Crewless - Attacker OR Sith/Red Trooper)
Resistance:
Rise of the Skywalker - Rest A-Wing (Crewless - Attacker)
Rise of the Skywalker - Rest B-Wing (Crewless - Support)
Rise of the Skywalker - Rest Y-Wing (Crewless - Tank)
Separatists:
Revenge Of The Sith - Tri-Fighter (Crewless - Attacker)
The above additions allow for full fleets for Executrix & Chimera as a Pure Empire fleet & a Mixed Empire/Inquisitor/Sith fleet
Allows the Republic to fill out 2 fleets for Negotiator/Endurance & 1 for Resistance
Brings Separatists & FO up to 6 each with room to expand or use extra ships.
EbonHawk/Lando could go with the BHs.
A spare Rebel over to Resistance, etc etc.
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I'd love a 2nd Rebel fleet built around the Rogue-1 capital ship OR the Rebel HQ ship from before Home One, Liberty, I think?
Add Red-5-Xwing, A-wing, B-Wing, & Kyle's Ship
Give that one some direct synergy w/ the Rogue-1, Phoenix, & A-Wing/Y-Wing designs.
Leave the X-Wings, B-Wing, Falcon, & Kyle w/ Home-1
But really, that is more a "Want" where the top list is a "NEED"