"Snipey;c-1457541" wrote:
"GhostTruckin;c-1457532" wrote:
"Snipey;c-1457524" wrote:
"TVF;c-1457522" wrote:
"Snipey;c-1457518" wrote:
"TVF;c-1457479" wrote:
It's simple math. It costs one sim ticket to do a single 6 energy normal node, and one sim ticket to do a single 20 energy hard node. But you can do far less 20 energy sims a day (given same amount of energy used) so of course you will have more sim tickets left over.
You forget about challenges.
No I didn't, I just didn't bring them up because they have nothing to do with what I said.
Right, but it has everything to do with what I am saying. Simple maths shows that simming low nodes and challenges will run you dry.
Lol then this is where we mention that sims are a treat , that's how they were introduced into the game when they were brought in. As such, manage your resources appropriately lol.
If I want to manage my resources “appropriately”, I’ll quit. Remember that it is a game, not a job.
I can’t believe you are suggesting that the problem is with the player.
My point is that if you recall , presuming you were around, sims were introduced as a treat, because people complained about having to manually battle nodes. This was before 4x, and auto play were options as well. As such, they were and are a treat. Now, the player is responsible for managing his or her resources in game. Whatever reason you have for having no sims, is likely explained by either a propensity to farm six energy nodes, or a failure to refresh energy daily. As such, that becomes a resource issue by the player, not the game.
The game is fun, it also is a little more involved then simply log in once a day and call it good. It's not a job either , but it all depends on what you want to accomplish ,, and like everything, what you put in is what you get out.
So you remember, this is not a console fighting game, this is a type of farming collection game where you need to manage and acquire resources in order to build chars. Which in order to maximize your build rate, requires just a slight bit more then a lick and a promise.
If managing your resources means you need to quit, then so be it, however the game has been this style since it launched.