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ordo801st's avatar
ordo801st
New Scout
3 hours ago

Simple Gar Saxon Touch Up.

Don't get me wrong I love my Gar Saxon and Imperial Super Commando now. Especially in my Grand Admiral Thrawn team that can beat Jabba and weaker JML teams. I still feel Gar Saxon can get some love to support both Empire and Dark Side Mandalorians. Here is how I'd do it. Its more of a Simple touch up and will still help the character and the teams he is on. I don't see the need to touch him up more than this. However, if they ever decide to add his brother Tiber Saxon, he can lead the Imperial Dark Side Mandalorians and they can add the Imperial Super Commando Faction as well. Having either Thrawn and or Tiber Saxon leading them. Cause Tiber Saxon has Captain Hark, so that'd be atleast 4 there. Unless they add a Dark side version of Tristain Wren and then a Light Side one after to work with the Lightside Mandos. 

On the Hunt:

Deal Physical damage to target enemy with a 85% chance to inflict Speed Down for 2 turns. If the target already had Speed Down, reduce Gar Saxon's cooldowns by 1. 

Mandalorian Retaliation:

Empire and Dark Side Mandalorian allies gain 50% Counter Chance, 50%Tenacity and 50% Defense. Whenever an Empire ally uses a Basic attack, they recover 10% Health. 

Viceroy's Vengeance: 

Gar Saxon has 50% Counter chance if he is not in the leader slot. Empire and Dark Side Mandalorian allies gain 30% Protection, 30% Potency, and 30% Accuracy. Whenever another ally attacks during an enemy turn, Gar Saxon has a 100% chance to Assist.

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