"EPMAN;c-1479947" wrote:
The loot from the new raid and change of meta(hype) just show once again that this game is business and more business. No passion ad all, and no respect for the ppl(customers) playing the game. It is sad but they laughs all the way to bank.
I disagree. Successful businesses respect their customers and have passion for their. To blame the challenge gear on “business” is a bit naive (the corporations are all sitting in their corporation buildings being corporationy, and then they...make...money).
I assume the challenge gear is placed there to give the more rare gear more value (managing currency flow preventing inflation). That said, I don’t think this is necessary as the raid difficulty and the requirement to collect raid tickets do a good job preventing the “flood” of good gear. And with the ability to buy that gear in various stores, providing challenge gear deflates the value of raid rewards.
So yes, raid rewards should be more valuable compared to what you can buy in the stores. Removing challenge gear would be a great (but not the only) way to do so. Other options would be exchanging or selling the useless gear for things you need (albeit at a slower pace than getting the gear you wanted in the first place), getting more currencies (of any type, potentially even crystals), or providing character shards, similar to assault battles. I wouldn’t mind grinding away at T5/6 for a week if it meant getting some more Nihilus, Sith Assassin, or Sith trooper shards, since they seemed to be tuned to this raid. A chance for Talzin shard would be awesome too, but let’s be realistic.