Forum Discussion
5 years ago
"Nikoms565;c-2187161" wrote:"Waqui;c-2186922" wrote:"SiStibbs;c-2186674" wrote:"Waqui;c-2186577" wrote:
A player who solos the raids will sometimes rank high - at other times rank low. It all evens out the more raids they complete because of the random order. IMO it's a good thing.
But this does mean everyone who unlocked SLKR share the good rewards, and the **** who went for one of the other "similar power level" GLs like SEE get the terrible rewards every time. It shouldn't be that you have to have one specific character of you want a chance at decent rewards.
It has always been the case with every raid that at some point if you wanted to keep winning top rewards you needed to solo the raid. Nothing new. Raids become trivial at some point.
First off, the other 2 raids have the possibility of full gear drops outside the top 10 - HSith does not (anymore). So the statement that "it has always been the case" while technically true, is not accurate.
Secondly, there are several different teams that can can solo the other 2 raids. For HSith, there is 1. And now that there are 4 GLs....there's still only 1.
For now, yes. I trust that more will be introduced at some point - just like it they were for Rancor and AAT raids. At first you needed Teebo and Wampa to solo Rancor and AAT.
The problem here is twofold - 1) CG reworked HSith rewards to make them disproportionately top-heavy compared to the other 2 raids. 2) CG created a situation where only one character can guarantee those top rewards.
The problem with mercing is that SLKR owners are trying to merc to the very guilds that the non-SLKR owners are moving to to attain top scores without him. The situation has basically become one where both SLKR owners and those that don't, want to merc. HSith isn't trivial because the top 10 rewards are so much better than 11 down.
This situation is also bad for newer players, as CG is basically prescribing play, by forcing SLKR as the only HSith option for the foreseeable future.
If merc'ing was really such a problem why would any guild accept a mercenary? If merc'ing was really such a problem why would anybody merc? I believe merc'ing is mutualy beneficial for both the mercenary and the guild they help out (and also helps out the mercenary's home guild). I don't see merc'ing as such a bad thing. It's an option you can chose if you like. I believe that those who see merc'ing as a requirement now are players who benefited from the top-heavy reward structure - maybe for more than 2 years. I don't see it as a bad thing that more of their guild mates now also take a slice of the cake. Personaly I have been at both ends of that stick on different accounts (only rarely merc'ed myself).
I don't see why it's such a problem for newer players that only one GL solos the raid. Newer players know which GL to chose as their first GL if they want to solo hSTR.
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