Forum Discussion
7 years ago
""What tier or tiers did you play?""
T6 then heroic.
""What GP is your Guild that is attempting the raid?""
160m GP now
""What teams you did you attempt the raid with?""
Uh, everything.
""What part of the raid motivated or demotivated you to continue trying?""
I dislike the entire raid.
""What about the raid did you enjoy?""
The loot box.
"" What did you dislike about the raid?""
Everything. It is a colossal time sink. Making attempt after attempt and only getting .2% damage and having to wait for better rng to bring that up to a whopping 2% is NOT fun in the least. Bringing an entire team's gear up from g11 to g12 simply means the possibility to do miniscule more damage, but still having to run attempt after attempt in airplane mode to score at an acceptable level.
Your grand plan of "Every guildie matters and must contribute" to a raid to be able to down it is unsustainable. At my job we get two days off a week, several weeks off a year.. But no, not swgoh, have to contribute fully 100% 365 days a year. Alternative is to get booted from guild or have guild fail at the raid or other game modes. Frankly I don't want every single guildie to matter, I want to have a day off every now and then and same for my guildies.
I've been playing for two years and this raid, coupled with the time sink additions that have been added (TW is horrible in needing to constantly log on throughout the day to see if able to do a battle is bad time sink.) has been the direct cause of more people quitting the game in my guild than any other item. More people dropped out of guild and quit the game in one month than during the previous year and a half in the guild. I am now in another guild due to so many in the last guild quitting. I had fun in the last guild and enjoyed the people, I would have liked to stay on with them but in order to get things done in game left.
Time sink and a dozen attempts to get one run at more than 1% damage does not a fun game make.
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