Forum Discussion
7 years ago
This raid completely dissolved my last guild, which was strong and a tight group. My new guild, though not as strong, but close, can barely manage a tier 4 in 4 days. We don't have many, if any Jedi Training Rey teams and due to territory war, our rosters have become far too thin to cope well. I know this is the raid to end all raids and it gives all players, strong whales and weak minnows a "challenge". But I think that the term challenge and grind have been considered the same. My personal peeve would be nihilus and his protection. Nothing like sending in an arena team and being destroyed with nothing to show for it. I don't think the sith raid needs to be scrapped, but outside of Traya shards, the rewards are crap. I am curious to know how many people just auto the raid because they're fulfilling guild required activity. Personally I auto the thing, because I don't have time to sit down and actually play it, but I always come out in the top 3. The rewards need a serious overhaul, the useful teams need to be rethought, or the raid needs to be nerfed.
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