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7 years ago
I remember the same thing happening to a world of warcraft raid cant remember which one way back when that destroyed guilds and player base and it was eventually re-tuned after so many lost subscribers. This raid should have been the coolest themed raid the game could ever conceive outside of a death star raid but the reward for effort just killed the whole thing. Leave heroic the way it is so people can strive for those new g12 pieces but of ask the question "did developers even play the game before release or did they build it and they will come attitude? You look at suggested requirements and they're not even close to being accurate, I don't want a single squad doing 50% of a phase that's just nuts but when you cant manage 5% with the 5 teams your allowed to use under t7 outside of p2 and p3 and JTR teams you've essentially killed 90% of the games characters usefulness. I love theory crafting and what not and testing teams but outside of p2 and 3 you cant really do much until nihilus is dead on p4 either. Shouldn't we be getting gear in lower tiers to help raise us to get into the next tier? T1-2, t3-4, t5-6 ,t6-heroic? Doesn't feel that way? My 0 on pit and haat gives me better rewards and while I'm first in the t5 my guild runs I feel I'm only there because of two reasons. A. I have JTR, and B. I actually play it and most dont. Need to fix as I'm sure Solo movie wont draw in the revenue your forecasting it will, thats why you've offered other things like ability mat packs with it this time. Hope you fix as I dont have time for console games due to work and travel and this is such an awesome game but I've been down this road with everyone other online game I've ever played. I would add that if the raid was built around "future" potential toons that could significantly impact the damage then just tell us that but stop keeping people in the dark frustrated.
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