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7 years ago
I'm sure it was meant to provide newer, higher level content to keep people interested, but what it's actually done is drive people away. People have left my guild (and the game) because it has ramped up the time requirement to remain relevant so much. The rewards are not at all worth the time commitment. And it's just.. not... fun... We have people posting 0 just because they hate it so much, not because it's too hard or they aren't ready.
If they want people to be engaged in this way, they need to take away all the 'gotcha's that were built into the raid to make almost every team ineffective.
Find a way to make something challenging for players without using the cheap "But you can't use this!" "But you can't do that!" ways of holding people back.
If they want people to be engaged in this way, they need to take away all the 'gotcha's that were built into the raid to make almost every team ineffective.
Find a way to make something challenging for players without using the cheap "But you can't use this!" "But you can't do that!" ways of holding people back.
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- CG_Meathead9 months ago
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