Forum Discussion
7 years ago
What tier or tiers did you play?
T4, T5, T6, Heroic (Heroic on farm now)
What GP is your Guild that is attempting the raid?
2 guilds: 120m, 131m
What teams you did you attempt the raid with?
At Heroic level almost every guild uses the same squads (from the "guide" that is circulating among the players). And since most of us do not have every toon maxed and stacked with super mods there is only little opportunity to do some real test. Plus if a squad works in T5 there is no guarantee that it works on Heroic level.
What part of the raid motivated or demotivated you to continue trying?
P1 is challenging and provides a mechanic that can be countered by at least two squads. I like P1, as opposed to many others. One can control DN pretty reliably actually and I even felt thrilled trying to maximize number of turns before DN took a turn. JTR and NS are the best squads so far.
P2 is ok overall but after 3 raids it became boring. The Sion mechanic is dull. It gives us a small lever to reduce the huge health pool a bit faster. Do some damage ... cleanse oneself from the cycle of whatever debuff from time to time ... do some damage ... and so on. It takes one attempt and I can do 1,5% - 2% with Troopers. Another 0,5% - 1% with Palp Meta and that´s it. I would never try to achieve more than my 2% - 3%. Never.
P3 is ... Well, I really wonder how you could ever come up with something like this. The Chexmix style of completing this phase is incedibly annoying and so far no other squad comes even close to the damage Chexmix can inflict upon Treya. Perhaps you thougt that P3 should be a milestone and the phase reminded me of the heroic tank raid: many guilds managed P1/2 and failed in P3. It took the whole guild to clear it and RNG played a huge role. Not fun.
P4 is ok, fighting DN with NS is fun. The remainder of the raid is not important once you took out DN. All guild members just mindlessly chip away at the bosses.
What about the raid did you enjoy? What did you dislike about the raid?
Generally the raid is not that bad. Of course you had to come up with something new and different. I enjoyed the first heroic attempt and how we managed to finally beat the raid. Now it is daily business and there is no sense of achievement. But it looks nice and is over after a couple hours.
Getting Treya might be nice on the one hand. On the other hand Treya is not what I want from the game. And the gear from rewards is not appropriate either. Today I got stuff I already have 1000/2000/3000+ pieces of. Where is the point?
T4, T5, T6, Heroic (Heroic on farm now)
What GP is your Guild that is attempting the raid?
2 guilds: 120m, 131m
What teams you did you attempt the raid with?
At Heroic level almost every guild uses the same squads (from the "guide" that is circulating among the players). And since most of us do not have every toon maxed and stacked with super mods there is only little opportunity to do some real test. Plus if a squad works in T5 there is no guarantee that it works on Heroic level.
What part of the raid motivated or demotivated you to continue trying?
P1 is challenging and provides a mechanic that can be countered by at least two squads. I like P1, as opposed to many others. One can control DN pretty reliably actually and I even felt thrilled trying to maximize number of turns before DN took a turn. JTR and NS are the best squads so far.
P2 is ok overall but after 3 raids it became boring. The Sion mechanic is dull. It gives us a small lever to reduce the huge health pool a bit faster. Do some damage ... cleanse oneself from the cycle of whatever debuff from time to time ... do some damage ... and so on. It takes one attempt and I can do 1,5% - 2% with Troopers. Another 0,5% - 1% with Palp Meta and that´s it. I would never try to achieve more than my 2% - 3%. Never.
P3 is ... Well, I really wonder how you could ever come up with something like this. The Chexmix style of completing this phase is incedibly annoying and so far no other squad comes even close to the damage Chexmix can inflict upon Treya. Perhaps you thougt that P3 should be a milestone and the phase reminded me of the heroic tank raid: many guilds managed P1/2 and failed in P3. It took the whole guild to clear it and RNG played a huge role. Not fun.
P4 is ok, fighting DN with NS is fun. The remainder of the raid is not important once you took out DN. All guild members just mindlessly chip away at the bosses.
What about the raid did you enjoy? What did you dislike about the raid?
Generally the raid is not that bad. Of course you had to come up with something new and different. I enjoyed the first heroic attempt and how we managed to finally beat the raid. Now it is daily business and there is no sense of achievement. But it looks nice and is over after a couple hours.
Getting Treya might be nice on the one hand. On the other hand Treya is not what I want from the game. And the gear from rewards is not appropriate either. Today I got stuff I already have 1000/2000/3000+ pieces of. Where is the point?
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