Forum Discussion
7 years ago
"DoOrDoNot;c-1553137" wrote:
Just in summary, Sith Raid has
- sloppy design
- Not thoroughly thought out rewards structure
- Lousy player life cycle management
- Poor communication throughout
- Poor management and oversight
Design is not sloppy, it's too tight. Which is why there's only like 1 team per phase that works.
Your bottom three criticisms aren't constructive. Give them something specific to fix.
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