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Captain_Apollo42
7 years agoNew Spectator
"Dabro112;c-1569016" wrote:
I am in a heroic guild. If you think doing this raid clears gear bottlenecks think again. They can guarantee a full piece. But that doesn't mean it's a useful piece. I have come in top 10 every raid and I have gotten two meaning ful pieces out of 15. They still augment the drop rates so we are not all getting a fully crafted multi tool. I have 4 full wristbands and 93 salvage. I have 2 visors and 44 salvage and no toons need them. Does the lure of a full piece enhance my drive? Yes but it is still subject to luck. Increasing the Guild Event Currency was a great move. Nerfing the amount of other stuff you get was too extreme.
If you're referring to my comment of the full pieces making bottlenecks irrelevant it wasn't based on my personal opinion that that was so but rather my recollection that one of the devs gave that as the reason for the gear reward nerf they briefly tried out for heroic in the ill-fated reward revamp. My understanding is that their intention long run is way more salvage and way less full gear pieces for heroic but they screwed up that balance owing to a lack of a full gear tier past g12.
It therefore stands to reason that even though providing full pieces of high demand gear for lower tiers at a similar % to what is given heroic loot boxes is part of what is needed to make rewards worth it the devs won't do it on similar grounds.
As for what they could do at this point? Nothing that doesn't require explicit or tacit admission that they screwed up designing the raid in a major, major way. The truth is though that they need to suck it up and take those steps along with the fallout because 6 or the 7 tiers aren't worth doing because of the combo of serious boss over tuning at lower tiers (relative to listed difficulty) and absolute trash for rewards. Like I don't think there is a single comment in this entire thread speaking positively about the time investment required or rewards for tier 1-6.
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