"lucasvcdias;c-2142263" wrote:
"Kyno;c-2142257" wrote:
is it really a loop though?
if he goes into ultimate at full charge, yes he can get up to 1 charge before it ends, but you can kill most if not all of his team. then he can go ultimate for 1 charge and that is where the loop ends. he can't build up enough charge to go ultimate again right after that.
"Kyno;c-2142257" wrote:
is it really a loop though?
if he goes into ultimate at full charge, yes he can get up to 1 charge before it ends, but you can kill most if not all of his team. then he can go ultimate for 1 charge and that is where the loop ends. he can't build up enough charge to go ultimate again right after that.
To me (and others, it seems) it is a form of loop. He spends a long time invincible and can chain ultimates, what Rey, for instance, cant do. Rey does not charge her ultimate while her team is taking 1 damage, but kylo charges his while he is invincible. The ultimate is a special and very unique ability. It should not recharge until the one in use is finished.
Not only does he charge it during ultimates, but it only requires 60% charge to activate. Rey require 100% charge and doesn’t gain charge while in her ultimate.
The resultant effect is that SLKR uses his ultimate again either immediately after his last one finishes or he takes one non-ultimate turn before activating his ultimate again, hence the “infinite loop” feel to it even if it not a true “infinite loop.”
As a Rey user, to have a chance to defeat SLKR, you have to do the following:
1) kill his entire team during his first ultimate
2) remove all SLKR’s protection in the brief moment he is available to take damage right after his first ultimate ends
3) activate Rey’s ultimate after SLKR’s protection is removed and after SLKR has entered his ultimate stance for the second time (If he hasn’t already killed her)
4) Use Rey’s ultimate to kill SLKR after he exits his ultimate stance for the second time and assuming you were able to remove all his protection in the brief moment he was available to receive damage between his first and second ultimates.
Outside of this formula, you can’t beat SLKR with Rey. Activate Rey’s ultimate too early, and you’ll use it while SLKR is in his ultimate stance, doing no damage. Activate it too late, and SLKR will kill you before you get a chance to use it. Lot of variables have to align that you can control to some extent but let’s face it: it’s mostly RNG.
Meanwhile, SLKR users can control the outcomes of their battles to a MUCH greater degree. Basically just activate SLKR’s ultimate after Rey enters her ultimate and you’ve got it.
I’m sure #BuffRey opponents will find some minute detail to laser in on in this post to derail the negative attention towards the GL balancing and parity issues without actually addressing the topic. It’s what they do best.
1) Deny, Deny, Deny
2) Shift Blame
3) Always Make Counter Accusations