Forum Discussion
4 years ago
What is the intention of creating this feat above as a fleet arena vs. GAC AND fleet arena feat? I understand that squad and fleet victories exist as feats in GAC, but why add a feat with such a strong restriction to arena only? Why not allow more opportunities to complete a feat of this nature, more gates and more keys for those gates aside?
I've grown accustomed to the concept of feats. I can imagine players who really love testing themselves against an arbitrary restriction using skill, will, and simple know-how. I'm not that player (I have no attempts on the Imperial troopers feat, and it was a simple accident of RNG for the 1 battle towards the fleet reinforcement feat).
For the no reinforcements feats, I picture three types of players who work towards conquering it in Fleet Arena (maybe I'm on it, or maybe I'm way off):
1. A player who drops intentionally drops until opponents are easier to beat; 2. A player who works with a fleet shard to collaborate towards this specific feat; 3. A really savvy player who powers through it with skill to win with no reinforcements and still earns rank #1 ish every day.
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