9 years ago
Solution to gear crunch:
How about a gear event? Throw it in periodically with dif squad requirements. Higher tiers are more difficult, but give more gear salvage, with a chance to get occasional full pieces. Doesn't even hav...
"Mvnson;884138" wrote:"Olddumper;884117" wrote:"Mvnson;884106" wrote:
Ok Lord Keynes, please explain how increasing the amount of available toons, increasing the number of toons required to compete in GW, tourneys and raids without increasing the rate of gear acquisition is balanced?
Don't be ridiculous, you know darned well that there's a gear crunch and it's unreasonable.
I believed there used to be a credit crunch because it halted all other aspects of the game. You couldn't level toons which meant you couldn't gear toons. You couldn't upgrade mods and you couldn't star toons.
I don't think the same is true with gear. I don't think there are piles of players sitting around saying, "Man I have so many level 85 7* toons with a full set of mods with 10 plus speed secondaries and zeta's. If only they weren't all gear 6." Gear isn't that crunched that it is ruining the game. Unless you spend your guild currency, fleet currency and crystals all on gear you have other options open.
That's incredibly wrong. I'm not going out far on a limb to assume you don't do very well in the heroic tank raid. That's not an assault, you are pretty much geared entirely toward your Arena team and you're doing well there.
But just assume you want to gear up a new team for the raid, it will take you months, to the exclusion of everything else. That's a month or two. And, the new gear levels just are nested old gear, doubling or tripling the amount of these same gear pieces without increasing supply!
You are right, there was a credit crunch so bad that it took handing out 5 million a week for the last three months to ease it off. And, its way way better, almost balanced, but farming a few mods can deplete a heists worth in seconds.
I think the only thing they've excelled at balancing are the way they managed Omega mats. They are rare, they are hard to get, they're always needed, but there's always a light at the end of the tunnel. When you absolutely "need" a set, you know, at worst, it'll take you five days. It's a crunch, but it never feels bad man. You cannot, with a straight face, say the gear situation is anywhere close to this.
They're making big mistakes with their economy. A few guys in my guild purchased that ship pack. All three felt instantly bad and regretted it. They spent $20 on this game and regretted it. That's a recipe for failure. Look, there can be an element if chance, a gamble if you may, but never should anyone that drops $20 cold hard cash on a game feel like they made a mistake. They won't always get what they "wanted", but the alternative should not be something that makes it regrettable. Spending money should always walk away with a positive outcome. This is a game. It's not a casino.