Forum Discussion
- VincentQ75New SpectatorYes, aware now. But also, it’s weekend soon, time for beer and nachos. And then they have lots of bugs to fix, and of course create new ones. And it’s Christmas soon, have to chill and save energy for that. I wish I could trust that CG solves it, but I can’t, so will do my 57 stuns again, and hopefully they compensate me in the end.
"Bladegunner;c-2323055" wrote:
Bad batch vs a first order team. Load up thermal and volitile discs.
Makes kru virtually impossible to kill.
You can get 60 stealths in a single battle.
It always amazes me how whiney the community is.
I'd get it if it was a 40 smuggler battle but it's a easy feat that takes no time to complete and doesn't even require you to win!
The community can overly-complain at times, but this really doesn’t seem like one of those times. Your proposed solution assumes that everyone has a Bad Batch team geared up and ready. A very large portion of the player base does not."mariogsh;c-2322900" wrote:
I know a real fix would be better, but in hope of helping you all, I want you to tell you how to make this feat in one or two battles
You need resistance (works better) or Rebels
Against a OR + Nest Team
You either stun or confuse Nest so she can't counter and control her, if you start damaging her enough probably you will not have enough firepower to kill her
Then, with C3PO translate and R2, go spamming the stealth ability, resistance works better because JTR lead also reduces cooldowns
Hope it helps in the meantime, cheers
PS: You don't need to win for the feats to count, just don't abandon the battle, either timeout, win or lose
This worked well for me, thanks.- Whatelse73Seasoned VeteranMaybe the garbage that is conquest got built up so high, someone finally called the garbage man to come pick it up?
Yep, conquest still garbage. Not that it seems to matter much to "CG". "mariogsh;c-2323159" wrote:
"Gorgus;c-2323056" wrote:
"Bladegunner;c-2323055" wrote:
Bad batch vs a first order team. Load up thermal and volitile discs.
Makes kru virtually impossible to kill.
You can get 60 stealths in a single battle.
It always amazes me how whiney the community is.
I'd get it if it was a 40 smuggler battle but it's a easy feat that takes no time to complete and doesn't even require you to win!
The community can overly-complain at times, but this really doesn’t seem like one of those times. Your proposed solution assumes that everyone has a Bad Batch team geared up and ready. A very large portion of the player base does not.
Literally 8 comments ago I gave you a solution with either resistance or rebels, I'm pretty sure a large portion of player base will have either of those teams strong enough..."herd_nerfer;c-2323071" wrote:
"mariogsh;c-2322900" wrote:
I know a real fix would be better, but in hope of helping you all, I want you to tell you how to make this feat in one or two battles
You need resistance (works better) or Rebels
Against a OR + Nest Team
You either stun or confuse Nest so she can't counter and control her, if you start damaging her enough probably you will not have enough firepower to kill her
Then, with C3PO translate and R2, go spamming the stealth ability, resistance works better because JTR lead also reduces cooldowns
Hope it helps in the meantime, cheers
PS: You don't need to win for the feats to count, just don't abandon the battle, either timeout, win or lose
This worked well for me, thanks.
Glad to hear that!
I had not seen your earlier suggestions. I do appreciate you offering tips to help other players. But dismissing concerns about a glitch that could potentially affect payouts in a major game mode and calling people names muddles your message, IMO.- Range1974New TravelerStill silence from CG on this with 2 days left
- HokieChuck888Seasoned NoviceNobody's going to get their feat progress back.
I could definitely be wrong but I can't recall something being fixed over the weekend. On the systems I've worked on that wouldn't ever be acceptable for something like this. To a lot of people it's not a big deal to just do the feat again but for some people it might cost them another refresh. It's the principle. We've seen bugs get immediately fixed in the past when it's to their detriment. Things like this just sit. Even if they fixed it Monday, the damage is done. People will have already gone ahead and done the feat again. Players aren't waiting until the last day hoping it gets fixed. A simple acknowledgement saying it probably won't get fixed would've been fine for a lot of people. Silence and letting it work itself out naturally isn't cool.
I hate to say it but when things like this start getting completely ignored... or sandbagged to where it's effectively ignored... it's a signal that things aren't going to bode well for the future of the game. Conquest has been completely defiled. Your crystals are getting slashed in many cases with the arena/GAC changes. It's symptoms of a mobile game going into end of lifecycle. My guild just had another 6 year player quit today due to the GAC change and time sink involved with everything now. - Kudlaty5833Seasoned Newcomer@herd_nerfer The game itself is good, game handling and customer service are terrible ;)
- PersimiusRising Scout
"RoopeRenegade;c-2324012" wrote:
The annoying part is that they cared enough for a lame ladder report that noone uses to write an acknowledgement of and a timeframe of resolution.
But a bug with Conquest, actually causing several thousand people to lose event rewards - nah, not even a word.
Why would they say anything? That would indicate they might actually care about player experience and enjoyment, and we all know that they don't. - winterwolvesRising ScoutSame here. My main account was on 57/60. Now on 0.
My alt account had already completed the feat and it stayed completed though.
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