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EN6A6E
3 years agoRising Novice
"DarjeloSalas;c-2373433" wrote:"Engage;c-2373419" wrote:"DarjeloSalas;c-2361973" wrote:"Engage;c-2361956" wrote:"CCyrilS;c-2361430" wrote:"K_Ley2;c-2361364" wrote:
Bump
Why? What hasn't been explained yet?
For starters. The people who need to see this and make the required changes to the system have been completely silent. They refuse to do anything to fix content. Matchmaking has been broken for years!
My last message on here from 2 wars ago. We had another matchup in the last war that was even worse.
There is no way that my guild should ever go up against guilds that have 20+ more GLs than us and an easy pass to clear the entire map. Why are we not matched up against similar guilds with similar number of GLs and similar GP ranking? It isn't even close. All we can do is place defenses and hope everyone gets enough points for the second place reward every time.
2 pieces of advice which you are free to heed or ignore…
1) the devs will never change matchmaking to ensure guilds / individuals face a similar number of GLs. You can bump threads as often as you like, but they won’t implement that change, nor should they.
2) A well-run guild should never have to “hope” their members get enough points to earn rewards. Signed up members need to set 2 teams on defence to clear the 50 banner threshold. If your board is filled before all members have had the chance to set 2 teams, your guild leadership need to improve.
It has nothing to do with how many GLs a guild has over another. When there is a clear difference across the board and the guild you face is in a completely different bracket, it makes no sense. I wouldn't expect a guild of unranked, "less than Carbonite" members who started last month to match up against a guild with whales and high tier Kyber players. Not only is it a failure in the system but it is also unfair for everyone involved on both sides.
Ok - it’s just that you have repeatedly raised the GL difference as evidence of the bad matchmaking, so I assumed you think that has something to do with it.
Tell me, what are the odds of a guild with less than 5GL beating a guild with 20+GL? Tell me what is the maximum difference in overall guild participation and stats there can be in any given matchup?
My guild has gone up against a wall of GLs and over 60m active GP difference before. Tell me how that is fair.
You can't because all this time you have been trying to defend that it is as fair of a system as it gets. It's only fair for you because you're probably on the winning side most matchups. I wonder how many winning streaks your guild has had because of it's overabundance in GLs on your side? Don't try and tell me otherwise because then there wouldn't be a point in you wasting your time arguing it so hard because that would prove you wrong if you have been blowing smoke this whole time.
A few years back my guild went a year and a half without winning a single war. The game never matched us up against an easier guild or anything closer to our rank and abilities for that entire time.
Is it so much to ask for a system that takes the average participation and player ranking and matches accordingly?
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