Forum Discussion
7 years ago
"SoonerJBD;c-1595667" wrote:"TVF;c-1595607" wrote:"SoonerJBD;c-1595532" wrote:
The reason to do that NOW is that when the changes go through, upgrading lower tier mods will first show hidden secondary stats BEFORE upgrading one of those stats once all four are revealed. That means that instead of leveling a green with secondary to 3 and always getting an upgrade to speed, you would have to level it to 12 to first reveal the theee hidden stats and then upgrade one of the four stats.
I'm going to continue to insist that no one here knows anything becauseTo better represent the value of the mod, we are separating improving the level of the mod from improving the Tier of the mod. In the future, as you level a mod up to level 15, you will reveal all four secondary stats. You will not see the color change any longer as you level the mod. By revealing the secondary stats prior toleveling upslicing the secondary stats, we’re trying to give players the choice whether they want to invest in a mod before spending anything on it.
She clarified it, but it's still not clear. If you have to level the mod to see the secondaries, you still have to invest to do so...or not?
I think she means before investing slicing materials, as opposed to credits, but who knows for sure?
There are some assumptions built into my explanation, but those assumptions are based upon the most logical reading of what they have said (follow up comments from Crumb as well) and applying it to how mods work now.
Logic ain't got nuthin' to do with this place tho!
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