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amiralighofrani's avatar
amiralighofrani
Seasoned Scout
3 days ago

Stop making TB CMs harder

It's not RNG, this RoTE TB many of the battles that used to be a breeze are now either a nailbiter or result in lost waves. It is happening on way too many missions and for way too many of my guildmates to be just a coincidence or RNG.

You know what you have done CG, revert that. 

6 Replies

  • I'll add a little color and also start by saying that at the end of the day it is still RNG, but I believe CG has increased the "valid" range for offense (and possibly speed). So while some still get a good RNG and breeze through, the bad RNG that one can get has become worse.  Obviously it cannot be "proved" by individual experiences. But I can share personal examples from this TB.

    In Zeffo Cere/Cal mission, IPD blows up and takes out my R9, well-6-dot-modded, full protection and health JKCK. (Cere was able to pull it off eventually)

    In Felucia, Iden's basic one shots a full health/protection R9 Ezra. And she does back to back "push forward" aoe which hits like a monster truck. R9 GLAT failed the second wave for the first time in ages.

    In Tatooine, Krayt dragon eats Grugu, and takes another turn right away, then two turns later eats BKM and takes the next turn right away. And btw we are talking about R9 Mandos and 280+ speed on them (was still able to finish with BAM in red).

    In Haven, 50R-T AoE takes out full R9 full health/protrction Pirate team (Vane, Hondo, Brutus, SM), even gets PKHO himself to red. Again was able to pull it off as I saved the ultimate, but I have never seen 50R-T hitting this hard. (Other Haven missions also the soldiers hit way harder.)

    In Mandalore, in three turns with lots of mass assists veers team kill a full health protection R9 Leia, that has keen stratagem on her.

    I'm using the same teams as always, they are properly modded over years for TB (for sure there is always room for improvement), and reliced up to R9, and I'm having noticeably harder time than last TBs in a lot of missions. 

  • I haven't noticed anything. Just bc I haven't noticed anything doesn't mean that nothing has changed... but also people misunderstand randomness and decidedly do not understand that memory is not unbiased. A battle that is easier than normal will not be noticed by most players. One that is results in an unexpected loss of waves will. 

    Combine that with RNG where clusters are to be expected and it is inevitable that RNG will result in occasional clusters of lost waves and people will notice and react to those clusters more than to clusters of easier-than-normal victories. 

    For that reason, even though I know you're relating your story honestly, I'm keeping an open mind on whether anything has changed, but lean toward skepticism. 

  • I think they are talking about mustafar and Geonosis.  The droids are sped up and getting multiple attacks, I actually lost for the first time against Obi Wan, LV lone mission.  And only SLKR survived in both Ackley and against Wat.  still got points, but it should not just be him surviving against R5 trash mobs. Ships are still crap, but bit dynasty helped with that.  

  • I’m not seeing any changes and no problem completing the CMs either 

  • I haven’t noticed any difference, and my guild’s combat results are slightly better than usual? 

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