Forum Discussion

varkesh01's avatar
7 years ago

storm trooper han and bonds of weakness

I know you guys are already likly aware of this due to both several you tube videos and a post in the forums advising about a video on this.

Is storm trooper hans taunt abilty working as intended with treay's bonds of weakness.

This allows for near infinte turn meter gain when facing treya, which while none of these mechanics appear to be a bug, they do seem to work contary to the ideas orignal roled out about the raid being a puzzle that would take time to solve
  • Oh no. We are able to do some good damage without toons we need to pay for. No way! We need a hotfix asap!! :D
  • "tRRRey;c-1482342" wrote:
    "Kyno;c-1482298" wrote:
    "Nikoms565;c-1482280" wrote:
    I love the "we didn't really play test this enough" hotfixes. :D



    with a community this big, we do play test this game more in 1 day then they can in certain periods of time.


    So you're telling me CG didn't think about doing an open beta test on the Sith raid like they did with TW?


    They needed numbers to push out TW and test it at somewhat near its limits, for both the server handling and the event.

    Raids dont require numbers to do testing. They missed one, considering all the mechanics at work, I'm not happy but I think that's not so bad.
  • "DaGhost141;c-1482355" wrote:
    While I respect you trying to reason the hotfix Kyno I think this is something working as intended and was missed when testing the raid. I am hopeful the devs will at least come out and admit that rather then give an excuse. While I don’t have a problem if they didn’t intend on a toon being this dominate in a phase, I do have a problem if a nerf comes to that toon simply because this part of the raid didn’t take into account their kit. Time will tell.


    I can't imagine they would nerf him just because of the "unintended" TM... its only a single interaction i imagine they will make her work around it.

  • And already up to be "fixed" if they fix it so Han is still good, maybe even great, but not infinite.. maybe I will still care. Otherwise I'm finding this "fix" really kills any desire to play the sith raid. It's simply TOO challenging. Can't remove TM, can't debuff, they all gain speed with each hit... unless you're a day 1 player or mega whale, just skip the sith raid for the next year, eventuay itll be power crept and accessible to the masses. For now just don't bother
  • "Nikoms565;c-1482373" wrote:
    "Kyno;c-1482358" wrote:
    "tRRRey;c-1482342" wrote:
    "Kyno;c-1482298" wrote:
    "Nikoms565;c-1482280" wrote:
    I love the "we didn't really play test this enough" hotfixes. :D



    with a community this big, we do play test this game more in 1 day then they can in certain periods of time.


    So you're telling me CG didn't think about doing an open beta test on the Sith raid like they did with TW?


    They needed numbers to push out TW and test it at somewhat near its limits, for both the server handling and the event.

    Raids dont require numbers to do testing. They missed one, considering all the mechanics at work, I'm not happy but I think that's not so bad.

    The only odd part is that the one they missed also just happens to be the log-in character the same month the raid is released. You don't find that even a little bit...odd?

    I believe in coincidence - but when EA is involved, they just seem to be very strange coincidences.



    too true. I want to think this was somewhat intentional and that he was "meant to be a key" toon in this raid. with all the changes they have made to reduce our old tricks, TM gain does seem to strategy for this raid. but if this were true i can't imagine they would have not tied this and figured out they could lock him into this position.
  • Just like Kylo Ren in the Tank raid. It's something they just didn't think about when creating the raid, so now they want to change it so it doesn't happen. But just like Kylo, this is working 100% as it should. But it will get changed/nerfed as well.
  • https://forums.galaxy-of-heroes.starwars.ea.com/discussion/161408/content-update-hf-upcoming#latest