"Loose_Lee;944203" wrote:
I think i would be perfectly balanced to require 3 mods for both stun and retribution since they go hand in hand...and are the ultimate counter to speed. This will also allow for a few more new mod effects that only require 1 mod as well...
Like
Resistance mod
Special Dmg mod
Dodge mod
Tactics mod
Agility mod
Strength mod
You get the idea... this will further supplement toons fortifcations against speed being the penultimate stat...
Consider ewoks currently, they as a group are hands down fast beyond any group, yet they are not top tier because there dps is not sufficient, there not tough either...but oh boy are they fast.
I thought the ultimate counter to speed was more speed?
Jk, but the problem with stun set mods is that the only thing that truly counters stuns is more stuns. I think retribution mods would be slightly different because theres Daze and tanks to soak damage and stuns and stealth to counter retribution, but the only thing that counters stun is going before your enemy and stunning them first. Stuns DO NOT counter speed, stun mods would add to the importance of speed secondaries because you could go first and stun your opponents before they could stun you.
Retribution on the other hand can be countered in more than 1 way, and speed isn't actually one of those counters.