Forum Discussion

DrD543's avatar
8 years ago

Suggestion: Add Re-Roll Option to Mod Shop

I've long thought there should be some kind of re-roll option for mods. Games like Diablo 3 have shown the value of such customization, and I guarantee people would be willing to pay crystals for it. However, the sticking point with the idea is what to do with leveled mods that have already rolled their stats, potentially multiple times per stat. And would it be fair to those with already leveled mods for that option to be introduced but only be available on unleveled mods?

I was recently refreshing mod shop when it hit me. What if you could only re-roll mods in the shop before purchasing them. That would alleviate both concerns as well as solve the number one problem of the mod shop, which is all the mods you'd buy "if only X was Y".

Here's a mockup I created for the idea:

http://i.imgur.com/NBazu9Q.png

Basically, when you click to preview the mod in the shop, there'd be a button with a "dice" icon that could be clicked to re-roll the mod, opening up a secondary dialog where you'd select to re-roll either the set, the primary, or one of the secondaries. The 100 crystals I put in the mockup is just a proposal if the cost is fixed, however alternatively you could consider a scaling cost from 50-100-150-etc. Also, I think it'd be important to lock down all other checkboxes after the first re-roll to avoid re-rolling more than one individual stat. This is something Diablo 3 does with Enchanting.

I really think this would be a win-win for both EA/CG and the community with basically no downside. It would provide more incentive to spend crystals in the mod shop while also making it slightly easier to purchase mods with the stats you actually need.

Please consider this proposal. Thanks.
-Dan