Anonymous
10 years agoSuggestion for Arena
We have only 5 attempts per day in the Arena. We also cannot control our team in the arena battle. I think the following might help us to go further in the arena (assuming we still cannot control our ...
EA have said that there will be a major revamp of PvP... so, i guess i just wait for the revamp.
in the meantime, rather than just refresh all the time (then pick and still lose 2-3 battles), what i have done is intentionally drop my rank -- meaning for my first battle, i put on a useless team (of sometimes just 1 character) and then let the rank drop. since top 100 still gets 200 points for each win, i can still afford to drop quite a bit. on a side note, i suspect rank rewards may change once EA implements the new PvP changes.
anyway, the intentional rank dropping can at least give me better chance of getting more wins.
plus... if a lot of us do this... it still "evens out"... coz when its your time to rank up, there will probably be someone with a low power team that you can defeat.
in fact, this used to be what many would do back when the DAILY ACTIVITY was "Win three battles". since it's changed to participate in three battles, i noticed not many people do this anymore.
another observation... everyone almost at top 100 (or maybe top 50) seems to have gone stagnant in terms of team development. the team power is very close and most of the time, battle seems to be a 50-50 thing.i guess everyone is having the same problem -- not enough credits.
this also means... there needs to be more variations. right now, healers are the ones that wins. there isn't a team that can kill fast enough before the healers heal.
I'm currently in the rankings from 10 to 50.
We fight to the top and then let us drop to the mid 100s. Thats common practice at the moment.
I also made the same observation.
I lost some battles because of the healing thing.
It goes like this:
Battle Starts,all my aoe damage hits the enemy and brings them down to maybe 20% then my heal heals my team even if I'm full.
Then it's the enemys turn, heal back to normal while all my cooldowns are down. Then they hit with all their force and I have no heal left.
After that I hope that none of my chars goes down until I can heal and aoe's are ready once again. Inbetween that time I almost kill some guys but
the AI is so dumb that they won't hit the chars even if they have 1 hp left. Then again enemy heal and we're at the beginning. If one of my characters
have fallen by that point i've lost already.
It is a big problem right now.
I imagine it's the same when someone attacks my team but I'm not rewarded for that win :P
Yea notice the healing flaw too...and also...in a long duel against anyone with baris offee? I would end up losing if theres a stalemate..maybe higher hp wins? They shpuld count damage done in these instances..or every team must need her to compete...
Yea agree on the common practice of dropping levels...i was one of the earlier ones to reach top 5..then had to drop just to make some tokens..careless the past week..im in the 100s now