Forum Discussion
9 years ago
"Alexone;631912" wrote:"Maraxus;631378" wrote:"RAYRAY;630907" wrote:"Darth_Jay77;630741" wrote:
1. We need a smarter AI, not dumb it down; it's already on the verge of being "special needs"
2. I think changing tank AI to NOT taunt would be a huge mistake, huge
3. Yes secondary stats are superior compared to set bonuses, this should be changed somehow. Perhaps a mild reduction in secondary stats and a meaningful buff to set bonuses (e.g. you want faster characters, buy speed mods, not health mods with huge secondary speed stats)
4. Rex and Yoda's AI needs an update to use Squad Discipline / Battle Meditation first and that will help counteract some of the speed Old Ben teams along with other control elements like EP.
1. OK Fair enough.
2. On the surface I agree, but it is the taunt first that makes the team I mentioned an instant win on defense 9/10 times.
3. I agree 100% with this. I suggest a much more than "mild" reductions in secondary stats, specifically speed. Speed should be capped at 3-5 per mod as a secondary stat or removed altogether.
4. I understand what you are saying but no other team is a balance issue like the double tanks speed AOE team is. It breaks the game and needs to be addressed somehow.
You guys complain too much.
Use Rex lead and watch aoe teams melt... Or use droids as someone mentioned before or used your own Biggs + Anakin + B2 to gain tm and disrupt chain of action or use a number of other viable strategies...
Tldr be creative instead of blaming the game.
He's not blaming the game he's blaming the whale. It's too big this time and the harpoon isn't working.
But yea, get rid of speed on mods and replace it with something like crit chance, something useful instead, so it won't feel like a total waste. For anybody to even consider getting anything else than speed on secondaries, the 'old mods' with huge offense boosts and armor need to return. And this is all happening because of JE and Wedge mostly. Do i even care if the other QGJ has more speed than me? Nope.
And Ray, people here are right, tenacity is not that great.
I am not sure where the tenacity comment came from, I think my thread got merged with another and that OP was saying something about tenacity. Who knows? The first thing you said is not entirely true. I am not necessarily blaming the whale, I am blaming the broken speed mechanic. Right now speed is more a determining factor in winning than ANY OTHER STAT BY MULTITUDES. This is only exacerbated by people needing to spending lots of money playing the RNG game to get the best speed secondary mods for their teams to compete. Make crit chance, Potency, Tenacity, Health, Defense, etc equal with speed in terms of relative power. In order to do that they could go to percentages for speed capped at a reasonable amount or remove it all together as an option for secondary and ony allow speed set and the arrow primary speed mod to exist. Then we can truly have some variety. Right now it is all about getting as much speed on your best toons in order to compete. There is no real choice.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,539 PostsLatest Activity: 2 hours ago
Related Posts
Recent Discussions
- 2 hours ago
- 4 hours ago
- 11 hours ago
- 13 hours ago