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Xcien's avatar
4 years ago

Supreme Leader Snoke Kit & Journey Guide Event Idea

Here is the companion kit to the Praetorian Guard, Supreme Leader Snoke. Please give any feedback that you have, and hope you like it.



Unit Name: Supreme Leader Snoke
Tags: Dark Side, Support, Leader, First Order
Description: Manipulative First Order Leader that copies enemy buffs and reduces ally cooldowns.
Archetype: Tactics (TAC)
Basic: Mind Probe (Omega):
Spoiler
Deal special damage to target enemy. If they had any copyable buffs, Supreme Leader Snoke gains them as well.
Animation: Snoke lifts his hand, and target enemy is dragged forward, then released.


Special: Telekinesis (Omega) (Cooldown 3):
Spoiler
Deal special damage to all enemies, and inflict Shock and Stun on the target enemy. Jedi and Resistance enemies cannot resist the effects of this attack, and take double damage from it.
Animation: Drag target enemy towards Supreme Leader Snoke using the Force, then hurl them backwards to their position.


Special: Supreme Leader's Command (Omega) (Cooldown 7):
Spoiler
Dispel all buffs on all enemies (which can't be resisted) and call all First order allies to attack the target enemy. If the target enemy is defeated by this attack, grant all First Order allies Advantage and reset their cooldowns. This ability starts on cooldown.
Animation: Snoke sits onto his throne, and points with his hand towards the enemy team.


Leader: Supreme Leader of the First Order (Zeta):
Spoiler
All First Order allies gain Advantage at the start of every encounter, and have +20% Offense and +20% Defense Penetration. Every time a First Order ally defeats a Light Side enemy, they reduce their own cooldowns by one.
-Zeta: Every time a First Order ally defeats a Light Side enemy, they gain Advantage, and 20% Turn Meter. Resistance and Jedi enemies have -20% Tenacity and -10% Offense.


Unique: I Cannot Be Betrayed! (Zeta):
Spoiler
Supreme Leader Snoke gains Stealth at the start of each encounter for 2 turns. All units defeated during Snoke's turn cannot be revived, and when a Resistance or Jedi enemy, or First Order ally is defeated, Supreme Leader Snoke reduces his cooldowns by one.
-Zeta: Whenever Snoke takes damage, he has a 50% chance to inflict Exposed on the attacker. The first time Snoke falls below 50% Health, he gains Stealth, and inflicts Marked on the healthiest First Order ally.