"Hannibal_Bexus;c-1369749" wrote:
"Captain_Apollo;c-1369738" wrote:
"Ben_Tlightsaber;c-1369580" wrote:
"WenHandel;c-1368816" wrote:
They’re sleeping. Your TW will be a draw. TW will always be a draw.
No, it won't. We're getting annihilated. The guild we're facing has multiple defense squads in every territory stronger than our strongest arena teams and they mowed through our defense like butter.
Same here, except we got pitted against a guild that could field 2 top 20 cls arena teams on defense (no one in our guild even has cls much less a top 20 team). We couldn't even conquer a single enemy territory it was so lopsided. Matchmaking really screwed up.
Sorry to hear that. At least the rewards aren't too lopsided.
True, although I think the rewards need a real overhaul if matchmaking can't set up even matches. Rewards should be much closer in that case (in particular with the zeta or omega reward) or else you basically penalize guilds for loosing matches they never had a real chance at winning.
Based on the enemy offense logs only 15 members of the other guild have been on offense. So unless 35 other guild members were on defense exclusively matchmaker seems to have pitted our 40 members against 25 members based solely on overall gp. This seems more likely than it being 40 vs 40 with a massive gp disparity since the other guild is running out of teams, preventing them from conquering even more territories (barring them holding back so it's not a 15k to 3k end score).
IMO that flags a potential exploit if matchmaking works based on gp and not also total sign ups. ie half guild signs up for this TW, other half signs up for the TW after so that they artificially lower their gp enough that they fight much weaker guilds than what they'd face if the whole guild signed up.