Forum Discussion
9 years ago
"MosDefJeff;726567" wrote:
It's very hard and I'm fine with it. Well done, EA.
Our concept of hard is different, then. Hard does not equal to "let's give the boss 10 gazillion hps lol". You realize that eventually 50 members can ditch out 30m damage in total at GG. That's not hard, that's again lazy design.
Normal has been again overcompensated with an absurd amount of health.
Extremely difficult and I appreciate the challengee
Good for you then. Maybe triple health would make it even more challenging then?
I used to play World of Warcraft where our targets were world's firsts. Those were interesting and challenging, what we have here is not that. Too much health does not make it a challenge but an exercise in frustration, that you get to repeat until you feel sick. Add on that the fact that rewards in normal mode are a joke!
This may sound like a whine fest to some, but think about it. Want to bet that top guilds can't complete normal in 1 day:
1) Too much health
2) Only 5 teams per day
3) Rewards??????
Please, fix this garbage.
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