Forum Discussion
9 years ago
For me so far I'm seeing the tank animations are way to slow the same as others mentioned. I'm struggling to see at the minute how my guild will clear t7 in the next few months. I guess it's similar to the rancor in which apart from a few guilds, most will be stuck in t6 for a month or two at least. I'm up for a challenge although a little worried about the squad depth required. grinding and gearing new toons isn't going to be that easy whilst grinding towards max gear for pvp. I guess it will keep alot of people pushing forwards with roster development however.....
The gameplay wasn't really the kind of fun I had in mind, I was hoping for something really unique, rancor devour was fun, I was hoping for more boss specials that are similar/novel. How cool would it be if every 7 turns instead of GG going mental, he dragged a toon into a 1 V 1 with some awesome effects/moves... or the tank doing something other than shooting over and over. I am a little worried about the difficulty and the advantage the extremely few whale guilds will gain from the head start on raid rewards.
I guess it just compounds and even makes the whole guild hopping issue even worse aswell which is extremely annoying. Those who guild hopped most likely got the gear needed to get more squads to g10/11 and now that gives them an advantage with this raid, also the incentive for guilds to partner up to beat heroic is also there....
Over all, the raid seems good although I think t6 and t7 rewards should be the same bar the points for the leaderboard. That would eliminate the polarisation of whale vs ftp and also level out the progression rate. This would also eliminate the incentive to guild hop to beat the heroic version of the raid.
The gameplay wasn't really the kind of fun I had in mind, I was hoping for something really unique, rancor devour was fun, I was hoping for more boss specials that are similar/novel. How cool would it be if every 7 turns instead of GG going mental, he dragged a toon into a 1 V 1 with some awesome effects/moves... or the tank doing something other than shooting over and over. I am a little worried about the difficulty and the advantage the extremely few whale guilds will gain from the head start on raid rewards.
I guess it just compounds and even makes the whole guild hopping issue even worse aswell which is extremely annoying. Those who guild hopped most likely got the gear needed to get more squads to g10/11 and now that gives them an advantage with this raid, also the incentive for guilds to partner up to beat heroic is also there....
Over all, the raid seems good although I think t6 and t7 rewards should be the same bar the points for the leaderboard. That would eliminate the polarisation of whale vs ftp and also level out the progression rate. This would also eliminate the incentive to guild hop to beat the heroic version of the raid.
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