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9 years ago
"DarthGozu;727275" wrote:"Maraxus;727264" wrote:"Dooku_for_days;726716" wrote:
After abandoning the heroic at about 80% left of P3, we've opened a normal and have just about made it to P3 after 1 reset. We are now looking to merge with another guild to get MC1 (our first guild) strong enough to do a heroic. If you're interested, please PM me.
@scuba so it would seem that a guild that can go to 80% left of p3 is able to go to p3 after 1 reset... Doesn't seem too bad at all then .
T6 does therefore look in line with t7 (easier though since u get the resets)
But that doesn't make me stop thinking there should also be t5. It just makes me think t6 is not **** compared to t7
Open the score board, go to tank takedown. 12 Heroic kills - 5 Normal Kills. There is clearly a balance issue and people who are disappointed have good reasons to be. The solution could be what you suggested with an easier tier. Because of the way difficulty is factored in normal Tank just like Rancor T6 was through a limited squad number and a massive amount of extra health, these kind of raids don't provide an understandable measurement of a guild progression but they do bring their load of frustration. Rancor T6 was mandatory to access Heroic, I wish this requirement had been kept with Tank raid. Discussions would also have been more productive with the big guilds feedbacks on both tiers.
If the number of Heroic vs Normal kills is concerning you, you should know that many guilds (including mine) jumped the gun and started a Heroic raid which we were unable to finish. Once those guilds step back and start Normal raids that number will shoot up. I do agree though that a Normal kill should've been a requirement in order to start a Heroic raid.
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