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- @myea8017 Spoiling the details? Please dispense with the sensibilities and be out with it already! Lol! Share the knowledge!
"Deeznuts;725045" wrote:
At this rate, thankfully no time limit, 2-3 weeks... and we smoke tier7 rancor
What are you talking about? It has a 2 day time limit unless you are taking about tier 6 which idk"MacKenzie;724978" wrote:
He doesnt need 10 attacks... he will completely ignore cooldown.
I slapped down all but one magnaguard, grevious had only gone ONCE, using his baleful laugh. I had him slowed, his tm was at 0, and then suddenly its full and he is using baleful laugh again, bringing back all his minions...
No ten attacks, just a flat out 'eff you, im ignoring cooldown and even ignoring tm'.
Im all for difficult... i am not however for completely broken. Which this is.
Not when he attacks 10 times, when he is Attacked 10 times.- He spawned his adds on me, i killed the B2. He hit Dooku, counter attacked twice . He called his adds and replaced the fallen B2. 2 hits on him. Nothing else touched him. So he called his adds twice in 2 turns.
"Pcx99;725001" wrote:
"RAYRAY;724876" wrote:
It appears TI's world first heroic was because they have been involved with the development of the raid hence making it trivial to them. The normal players want a difficult raid. This is a good thing. Now, I don't think the t7 should have been possible by TI this soon, but that's is only because of insider information. In other words, I think it's ok for content to be difficult for actual normal players and paying customers.
I can tell you that neither I, nor anybody else on the team that took down the raid that I know of was in any way shape or form involved in the mechanics of the raid. TI employed a straight up Zerg strategy to gain a world first. The members with the deepest rosters were moved into the guild for the raid, based on public knowledge from Dev postings teams and squads were recommended for each phase, each member was verified to be available and committed to be available. Then each member did 2% damage each phase. Some phases required more than one attempt and we went deep into the roster. But there was no strategy other than Zerg the 2%.
Now that the "achievement" is done we can hone strategy for the best personal scores, but my guess is that until the sub guilds are mostly 85 with great gear, this is not going to be an easy thing to do. From what I saw there is no single team that can waltz through each phase so you're going to need deep rosters to do the raid in addition to good strategy.
Isn't @BentWookiee part of your guild? I might be wrong, I'm not sure about this but he's part of the dev team, no?- Cant shock Captain pig or Rancor with EP
- u have as many refreshes as u need... we needed a challenge for the new raid. Give it some time... be patient and relax....
"gobears21;725174" wrote:
u have as many refreshes as u need... we needed a challenge for the new raid. Give it some time... be patient and relax....
Not on Heroic you don't. My guild beats Heroic on Rancor in like 20 minutes so we decided to try Heroic for this raid and we are stuck on Phase 1. Not sure if we are gonna be able to do it"DarthMosher1990;725184" wrote:
"gobears21;725174" wrote:
u have as many refreshes as u need... we needed a challenge for the new raid. Give it some time... be patient and relax....
Not on Heroic you don't. My guild beats Heroic on Rancor in like 20 minutes so we decided to try Heroic for this raid and we are stuck on Phase 1. Not sure if we are gonna be able to do it
Phase 1 or the raid?- k02w4ghg9 years agoSeasoned NewcomerStealth nerf. If you check the details of Rancor's immunities in-game, it now says he's immune to Shock.
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